I really love HotS as a competitive game, but right now there are only two viable game modes in terms of matchmaking time : QM and Ranked. Yeah, I know: it would be too much to ask for always having at least one tank and one healer in each team. But why do we have to deal with completely asymmetrical match-ups?
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I cannot imagine that it would be so hard to design and implement a better algorithm terrible this. The matches are heavily lop-sided and often decided purely by comp. I can only urge the HotS-team to revamp the matchmaker for QM as it being the only non-ranked option right now. The only way I see to fix this is to make completely random matchups or even better, to make equal same roles in every team matchups.
It was like this for a while actually but ever since blizzard changed roles when onlyfans leaks removed the specialist role for example the roles made little to no sense.
Wow that, seems great. True, changing the roles has done something to all of this, but there are surely other factors as well e. What truly concerns me is that this terrible matchmaking for QM will make more people quit the game over time, which makes the MM even worse and ofc diminishes the chances of getting any more updates for HotS.
I also just realized that storm put in a lot of effort in their anomalies which I can say are mostly pointless additions that may ruin the experience for some players we all remember how the weather anomaly was received. I think they could focus more on fixing the matchmaking, which is what people actually want, and not add more of these anomalies. Changing the matchmaking on the other hand will require a capable backend-engineer.
And these matters get complex, additionally requiring the coding of specific tests etc.
The heroes is terrible in QM. I would rather a system where you can do a quick draft at the start of the match. At least this the you can try to work as a team. Like role filtering with preferences. Should be much quicker and better. If the game is meant to be fun, make it such.
Abathur Muradin. Murky Zeratul. Matchmaking Li-Ming. QM mm has been garbage for agess. It seems like they made 1 horrible mm system and used it for hots, HS terrible SC2. Basically always been garbage past beta when rules were put in place. QM isnt about the skill of individual players its just a dice roll on playable and sh…t comp. I actively match dodge when i see the team before the match starts because you have to vigilant about it especially when you pick specific kind of characters like bruisers and healers you often get absolutelly unplayable junk and you are better off not playing that storm. So i queue again.
Best one i saw today was when i was getting a drink and a match started where my team was a 4man please click for source they figured it was a solid pick with murky, vikings zarya and artanis. Buttermilch August 3,matchmaking 1. I think I have to post here to vent off my frustration.
The matchmaking is horrible.
Reckeris August 4,am 2. Buttermilch August 4,pm 3. Reckeris August 4,pm 4. Buttermilch August 4,pm 5.
Heroes of the Storm
Although I generally agree, shifting priorities like that is not the as easy in game dev. Dark September 3,pm 7. Ameliorate September 4, click here, heroes 8. Towren September 8,am 9. Enemy Team. Nutcracker September 13,pm